Inclusive Gallery project - Competition

25 works of art and ideas were received during the Inclusive Gallery call, which was announced on July 15th 2018, and which ended on October 15th  2018, After accessibility analyses, conducted by Milan Petrovic Accessibility Team, 21 artists were chosen for the shortlist.

Members of the jury of the Inclusive Gallery call: Andra Palašti, Milica Orlović Čobanov, Miroslav Karić, Srdjan Veljović, Milan Nešić and Dejan Jankov, decided to award the first three equal prizes to the following artists:

Milica Dukić – If everyone would wear masks…

Milica Dukic’s proposal relies on previous art research in the field of contemporary embroidery and photography, in which she uses a needle and thread to convey certain emotions and atmosphere. The proposed series of “paintings” performed in the technique of embroidery on canvas, as well as placing them in light boxes, will offer new sensory experiences to the audience and open new dimensions of perception of the identity of the portrayed person – face and back, or positive and negative.

Konstantin Đuričković – Puzzle principle

The proposal of the author Konstantin Đuričković gives a very important and concrete contribution to the research of the possibility of including blind and partially sighted people in the experience of artistic contents, especially objects that are physically inaccessible for tactile approach (e.g. architectural works). Assembling the figure, from a 3D piece, based on a tactile perception of the form and markings in Braille, makes Đuričković’s proposal interactive, very thoughtful and educational for everyone.

Dragana Kuprešanin – Invisible Wave – experimental tactile comic

Dragana Kuprešanin’s proposal with an innovative approach in realization, i.e. the haptic adaptation of the comic significantly contributes to the accessibility of this work to audiences with disabilities. The invisible wave first opens up opportunities for both blind and partially sighted people to discover a previously inaccessible artistic field. The introduction of the tactile as a technical and structural component of comics expands the potentials of the media, giving a new aesthetic dimension to a wider circle of readers, through experiment and transformation of classical expression.

In Novi Sad, November 5, 2018.

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2022 awards